Waiting for CS2Open CS2 with GSI enabled
— : —
Waiting for Game State Integration data from the PC…

Live coach

Waiting for your telemetry.
Low-latency mechanics coaching runs locally. AI reasoning is reserved for between-round analysis.
HP
Weapon
Speed
Moving shots

Map doctrine

Praenota will load the current Premier map book when CS2 connects.

Personal match memory

No data yet
0Matches
0Rounds
0.00Kills / round
0%Survival
0%Moving shots
The server stores only your own sampled positions and performance events. Heatmaps become useful after a few matches.

Praenota AI

Checking…
The Praenota AI combines the current map doctrine with your recent round and persistent match memory.
Open team hub
Fair-play boundary: the live player endpoint accepts only your own GSI state. Persistent memory and AI coaching do not use spectator-only enemy data. Team mode aggregates each teammate’s own client telemetry and should be used only where external team coaching is permitted.